- Full-cycle game creation using the latest versions of Unreal Engine — from early concepts to playable builds.
• C++ Gameplay Systems & Plugins Development
- Clean, modular C++ Systems for gameplay mechanics, tools, and editor extensions, built for performance and scalability.
• Blueprint Prototyping and System Integration
- Rapid prototyping and feature implementation using Blueprint, or combining them with native C++ logic for efficiency.
• Multiplayer Architecture & Networking
- Design and Implementation of robust multiplayer systems using Unreal's networking stack, including session management, replication, and matchmaking.
- Profiling, debugging, and engine tweaking for smooth gameplay across platforms, including memory and render thread tuning.
• AI and Realism
- Implementing advanced AI behaviors and lifelike character animations using Unreal Engine’s AI tools, behavior trees, EQS, and Metahuman technologies.
• Digital Assets & NFTs
- Developing secure, scalable tools and platforms for digital ownership — including in-game items, collectibles, and wallet integration, powered by blockchain technology.